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1. All logistics are important not just the gaurdian... - in Warfare & Tactics [original thread]
i haven't heard any negativity to what i fly as a logi ship in game at this current time but more on the fact i was looking for information on improving myself as a logi person with asking for tips tricks advice and tactical data but when i did as...
- by Captain Robby - at 2015.03.18 18:14:26
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2. All logistics are important not just the gaurdian... - in Warfare & Tactics [original thread]
Because of prejudgement vs any suggestion to flying the other logis just the other day I asked information of the gallente logi and the response's was distasteful at best how the guardian is so much better even when I explained that I mostly fly i...
- by Captain Robby - at 2015.03.18 17:56:13
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3. All logistics are important not just the gaurdian... - in Warfare & Tactics [original thread]
I keep seeing countless people saying guardian's are the best all other logistics are crap I have now clarified that is not true at all and if anyone does believe this they are ignorant as hell truth be told all logistics are important tools depen...
- by Captain Robby - at 2015.03.18 07:09:50
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4. I need some advice for the hyperion - in Ships and Modules [original thread]
I want it for a blaster platform for pvp but I am curious for what to put in the final high slot it has a missile slot but I was thinking torp or nos?
- by Captain Robby - at 2015.03.17 11:36:45
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5. The T3 designed for gallente if i could make a request - in Player Features and Ideas Discussion [original thread]
LOL
- by Captain Robby - at 2015.03.14 07:19:08
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6. The T3 designed for gallente if i could make a request - in Player Features and Ideas Discussion [original thread]
For the design for the 3 modes to suit the gallente theme have its drone in a different way that the drones are part of the haul of the ship that brake away and suspend in space around the ship in a sort of way magnets work that its not quite its ...
- by Captain Robby - at 2015.03.14 06:55:08
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7. Announcement:2015-02-26 - Extended Downtime - in EVE General Discussion [original thread]
I love how the community are so ignorant they believe things can be fixed by a simple switch and believe they know all the reasons to every problem but treat the staff at CCP as monkeys with no brains that just fling poop around the office. Okay ...
- by Captain Robby - at 2015.02.26 12:00:56
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8. Drone hub for null sec owners - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Drones in people ships are a ships weapons. With the exception of fighters, they are limited to a relatively small range around the player, and they only attack when told to or if their owner is agressed. And even fighters hav...
- by Captain Robby - at 2015.02.17 23:20:09
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9. Drone hub for null sec owners - in Player Features and Ideas Discussion [original thread]
Adrie Atticus wrote: Wait, are you seriously suggesting roaming hobgoblin swarms to defend the few dozen gates to null? No its more the concept if ships can have drones operated by players then why cant a Pos owner there would still be limit...
- by Captain Robby - at 2015.02.14 06:54:08
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10. Drone hub for null sec owners - in Player Features and Ideas Discussion [original thread]
I had this idea for null sec about a means to make a sector more player driven and a little less baron intruding the drone hub its a building in space that would have a (X amount of bandwidth) to control a number of drones to the hubs allowance. ...
- by Captain Robby - at 2015.02.04 14:20:43
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11. Factional Command orders - in Player Features and Ideas Discussion [original thread]
I have a idea in regards how to encourage people to take a area that if completed will reward a slight bonus LP and Standings (isk and bonuses for dust514) with the faction think of it like storyline missions but for Factional Warfare. Every (X n...
- by Captain Robby - at 2015.02.01 11:30:12
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12. T3 battleships idea - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Captain Robby wrote: ~snip~ Ships don't have blind spots. They might appear to at first glance, but it does not in any way shape or form effect the game. In the few angles where the guns cannot point at the target, they fir...
- by Captain Robby - at 2015.01.28 23:18:34
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13. T3 battleships idea - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Captain Robby wrote: why on earth do people use forums nowadays... when people are so negative with idea's... I dunno, why do people move on to responses like this whenever anyone questions their OMG ORIGINAL IDEA...
- by Captain Robby - at 2015.01.28 23:11:53
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14. T3 battleships idea - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Captain Robby wrote: Danika Princip wrote: You do realise that this would just be used by one player and their alt, right? That already happens with alts using separate ships... why would that make a difference? ...
- by Captain Robby - at 2015.01.28 23:06:31
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15. T3 battleships idea - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: You do realise that this would just be used by one player and their alt, right? That already happens with alts using separate ships... why would that make a difference?
- by Captain Robby - at 2015.01.28 22:59:41
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16. T3 battleships idea - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Captain Robby wrote: I have always wondered because ships are based on versatility for Tech 3 ships how about for Battleship t3 there versatility comes from being piloted by 2 players this could give the following things. To h...
- by Captain Robby - at 2015.01.28 22:57:43
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17. T3 battleships idea - in Player Features and Ideas Discussion [original thread]
I have always wondered because ships are based on versatility for Tech 3 ships how about for Battleship t3 there versatility comes from being piloted by 2 players this could give the following things. To have more then 8 guns up to double that amo...
- by Captain Robby - at 2015.01.28 21:34:17
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18. Currently looking for a corp within gallente faction warfair - in Alliance and Corporation Recruitment Center [original thread]
I won't put personal information on here regarding my person as you will get that from my API that I will post to you when requested and introductions have been done. A little about myself I enjoy helping others the role I wish to play in eve ...
- by Captain Robby - at 2015.01.25 23:14:49
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19. Okay need to get my head around this PI stuff to optimize it - in Science and Industry [original thread]
I guess to lower the tax as much as possible is to mass produce the first refined goods and sell them on the market for a little profit because that tax in high sec is a pain
- by Captain Robby - at 2015.01.18 11:04:44
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20. Okay need to get my head around this PI stuff to optimize it - in Science and Industry [original thread]
Ok what is a good effective means to making stuff for pi my current skills are level 4 every skill in PI what would be a good set up so far in my research of trial and error it has been. Mining from planet to turn them into the refined goods from...
- by Captain Robby - at 2015.01.17 10:37:17
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